WEAPONFILE\displayName\WEAPON_TYPE100_SMG\modeName\\playerAnimType\smg\altWeapon\\AIOverlayDescription\WEAPON_SUBMACHINEGUNNER\weaponType\bullet\weaponClass\smg\penetrateType\small\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\clipType\left\twoHanded\1\rifleBullet\0\armorPiercing\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\noADSAutoReload\0\noPartialReload\0\segmentedReload\0\adsFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\enhanced\0\bayonet\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSightDuringNightvision\0\blocksProne\0\silenced\0\mountableWeapon\0\autoAimRange\1200\aimAssistRange\3200\aimAssistRangeAds\3200\enemyCrosshairRange\720\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1.3\sprintDurationScale\1\gunMaxPitch\5\gunMaxYaw\4\lowAmmoWarningThreshold\0.33\ammoName\type100\maxAmmo\160\startAmmo\160\clipName\type100\clipSize\30\shotCount\1\dropAmmoMin\25\dropAmmoMax\55\reloadAmmoAdd\0\reloadStartAdd\0\damage\100\minDamage\60\meleeDamage\150\maxDamageRange\800\minDamageRange\1800\playerDamage\30\locNone\1\locHelmet\4\locHead\4\locNeck\1\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireTime\0.08\fireDelay\0\meleeTime\0.5\meleeChargeTime\1\meleeDelay\0.05\meleeChargeDelay\0.15\reloadTime\2.25\reloadEmptyTime\2.75\reloadEmptyAddTime\0\reloadStartTime\0\reloadEndTime\0\reloadAddTime\1.95\reloadStartAddTime\1.75\rechamberTime\0.1\rechamberBoltTime\0\dropTime\0.33\raiseTime\0.35\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.25\firstRaiseTime\0.6\emptyDropTime\0.33\emptyRaiseTime\0.35\sprintInTime\0.3\sprintLoopTime\0.7\sprintOutTime\0.2\deployTime\0.5\breakdownTime\0.5\nightVisionWearTime\0.5\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0.5\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\standMoveF\0\standMoveR\0\standMoveU\-1.5\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\0\standRotMinSpeed\0\posMoveRate\7\posRotRate\7\sprintOfsF\3\sprintOfsR\2\sprintOfsU\0.5\sprintRotP\25\sprintRotY\15\sprintRotR\-20\sprintBobH\10\sprintBobV\10\sprintScale\0.85\duckedSprintOfsF\-3\duckedSprintOfsR\-5\duckedSprintOfsU\-5\duckedSprintRotP\0\duckedSprintRotY\0\duckedSprintRotR\0\duckedSprintBobH\1\duckedSprintBobV\1\duckedSprintScale\1\duckedMoveF\0\duckedMoveR\0\duckedMoveU\-2\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\-0.5\duckedOfsR\0.3\duckedOfsU\-0.4\duckedMoveMinSpeed\0\duckedRotMinSpeed\0\proneMoveF\-180\proneMoveR\-75\proneMoveU\-100\proneRotP\0\proneRotY\275\proneRotR\-300\proneOfsF\-1.5\proneOfsR\0\proneOfsU\0.8\posProneMoveRate\10\posProneRotRate\10\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\32\adsIdleAmount\25\hipIdleSpeed\1.2\adsIdleSpeed\0.93\idleCrouchFactor\0.8\idleProneFactor\0.4\adsSpread\0\adsAimPitch\0\adsTransInTime\0.25\adsTransOutTime\0.29\adsTransBlendTime\0.1\adsReloadTransTime\0.28\adsCrosshairInFrac\0.85\adsCrosshairOutFrac\0.5\adsZoomFov\55\adsZoomInFrac\0.6\adsZoomOutFrac\0.75\adsBobFactor\0.55\adsViewBobMult\0.25\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\2\hipSpreadDuckedMin\1.5\hipSpreadProneMin\1\hipSpreadMax\8\hipSpreadDuckedMax\6\hipSpreadProneMax\4\hipSpreadFireAdd\0.6\hipSpreadTurnAdd\0\hipSpreadMoveAdd\5\hipSpreadDecayRate\4\hipSpreadDuckedDecay\1.05\hipSpreadProneDecay\1.1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\5\hipGunKickPitchMax\-15\hipGunKickYawMin\5\hipGunKickYawMax\-5\hipGunKickAccel\800\hipGunKickSpeedMax\2000\hipGunKickSpeedDecay\16\hipGunKickStaticDecay\20\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\75\adsGunKickPitchMin\5\adsGunKickPitchMax\15\adsGunKickYawMin\-5\adsGunKickYawMax\10\adsGunKickAccel\800\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\32\adsGunKickStaticDecay\40\hipViewKickPitchMin\15\hipViewKickPitchMax\50\hipViewKickYawMin\-5\hipViewKickYawMax\-40\hipViewKickCenterSpeed\1500\adsViewKickPitchMin\45\adsViewKickPitchMax\50\adsViewKickYawMin\-50\adsViewKickYawMax\50\adsViewKickCenterSpeed\1800\swayMaxAngle\30\swayLerpSpeed\5\swayPitchScale\0.3\swayYawScale\0.15\swayHorizScale\0.15\swayVertScale\0.3\swayShellShockScale\5\adsSwayMaxAngle\7.5\adsSwayLerpSpeed\6\adsSwayPitchScale\1\adsSwayYawScale\0.115\adsSwayHorizScale\0.06\adsSwayVertScale\0.095\fightDist\724\maxDist\256\aiVsAiAccuracyGraph\smg.accu\aiVsPlayerAccuracyGraph\sub_machine_gun.accu\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayWidth\150\adsOverlayHeight\150\gunModel\viewmodel_zombie_type100_smg\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\viewmodel_hands_no_model\worldModel\weapon_zombie_type100_smg\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\worldClipModel\\knifeModel\viewmodel_usa_kbar_knife\worldKnifeModel\weapon_usa_kbar_knife\idleAnim\viewmodel_type100_smg_idle\emptyIdleAnim\viewmodel_type100_smg_idle_empty\fireAnim\viewmodel_type100_smg_fire\lastShotAnim\viewmodel_type100_smg_last_shot\rechamberAnim\\meleeAnim\viewmodel_knife_slash\meleeChargeAnim\viewmodel_knife_stick\reloadAnim\viewmodel_type100_smg_reload\reloadEmptyAnim\viewmodel_type100_smg_reload_empty\reloadStartAnim\\reloadEndAnim\\raiseAnim\viewmodel_type100_smg_pullout\dropAnim\viewmodel_type100_smg_putaway\firstRaiseAnim\viewmodel_type100_smg_pullout\altRaiseAnim\viewmodel_type100_smg_pullout\altDropAnim\viewmodel_type100_smg_putaway\quickRaiseAnim\viewmodel_type100_smg_pullout_fast\quickDropAnim\viewmodel_type100_smg_putaway_fast\emptyRaiseAnim\viewmodel_type100_smg_pullout_empty\emptyDropAnim\viewmodel_type100_smg_putaway_empty\sprintInAnim\\sprintLoopAnim\\sprintOutAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_type100_smg_fire\adsLastShotAnim\viewmodel_type100_smg_fire\adsRechamberAnim\\adsUpAnim\viewmodel_type100_smg_ADS_up\adsDownAnim\viewmodel_type100_smg_ADS_down\deployAnim\\breakdownAnim\\viewFlashEffect\weapon/muzzleflashes/standardflashview\worldFlashEffect\weapon/muzzleflashes/standardflashworld\viewShellEjectEffect\weapon/shellejects/pistol_view\worldShellEjectEffect\weapon/shellejects/pistol\viewLastShotEjectEffect\\worldLastShotEjectEffect\\worldClipDropEffect\\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup_plr\ammoPickupSound\ammo_pickup\ammoPickupSoundPlayer\ammo_pickup_plr\breakdownSound\\breakdownSoundPlayer\\deploySound\\deploySoundPlayer\\finishDeploySound\\finishDeploySoundPlayer\\fireSound\weap_type100_fire\fireSoundPlayer\weap_type100_fire_plr\lastShotSound\weap_type100_fire\lastShotSoundPlayer\weap_type100_fire_plr\emptyFireSound\dryfire_smg\emptyFireSoundPlayer\dryfire_smg\crackSound\\whizbySound\\meleeSwipeSound\melee_swing\meleeSwipeSoundPlayer\melee_swing_plr\meleeHitSound\melee_hit\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\gr_smg_reload_notempty_3p\reloadSoundPlayer\gear_player\reloadEmptySound\gr_smg_reload_empty_3p\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\putawaySound\weap_putaway\putawaySoundPlayer\weap_putaway_plr\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\standMountedWeapdef\\crouchMountedWeapdef\\proneMountedWeapdef\\mountedModel\\hudIcon\hud_icon_type_100_smg\killIcon\hud_icon_type_100_smg\dpadIcon\\ammoCounterIcon\\hudIconRatio\4:1\killIconRatio\4:1\dpadIconRatio\4:1\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\flipKillIcon\1\fireRumble\defaultweapon_fire\meleeImpactRumble\defaultweapon_melee\adsDofStart\0\adsDofEnd\9.25\hideTags\\notetrackSoundMap\gr_type100_mag_in_plr gr_type100_mag_in_plr
gr_type100_mag_out_plr gr_type100_mag_out_plr
gr_type100_tap_plr gr_type100_tap_plr 
gr_type100_charge_plr gr_type100_charge_plr
knife_stab_plr knife_stab_plr
knife_pull_plr knife_pull_plr
Knife_slash_plr Knife_slash_plr
bowie_swing bowie_swing
bowie_stab bowie_stab
bowie_pull bowie_pull